Friday, December 17, 2010

Tutorial: Powers

BB and Common Powers; Click to Enlarge

Powers are abilities for your vampire that add to your character's Attack and Defense and are necessary to your ability to fight.  Powers come every 5-10 levels.  They come in three categories on three different tabs on your Powers page: Mental, Physical, and Supernatural.  There are 3 sub-categories of powers as well - Common, Rare, and Black Blood (BB) - and you will have the possibility to have Normal Mental powers, Rare Mental powers, Black Blood Mental powers, and so on.  Common powers are those listed below, those you can purchase normally.  Black Blood powers top your powers list on your Powers page - they require black blood to purchase, and black blood slaves to sustain (see my other post for information on acquiring black blood, black blood slaves, etc).
 




Finding a Rare Power

Rare powers are found during some missions or randomly during fights with other vamps (dummy or real) or against the Trinity (see my other post for information on fighting the Trinity); they may have upkeep, but as a general rule you should never sell rare powers to adjust your blood-flow - they are too valuable, and you cannot get them back except by hoping you will find them randomly again!  Rare powers can also be purchased with Favor Points (FP). Rare powers that you have will appear below your list of Normal powers on your Powers page.  

Rare Powers; Click to Enlarge
Powers' costs do NOT increase the more you purchase.  "Upkeep" indicates how much of your blood flow (from slaves you have acquired) will be tapped to sustain the power.  It is possible to over-buy powers and get your blood flow in the negative - this can quickly become a disaster! - so be VERY careful never to let your blood flow become negative.  

Note the symbols next to various powers, especially Supernatural powers; several of these correspond to your vampire bloodline.  I and my childe are, and my brothers/sisters are likely to be, of the Varaco bloodline; the corresponding symbol is the star.  You don't need to buy any Supernatural powers that don't have your symbol, unless required for a Mission. 

See this Powers Calculation page for more advanced info.



LEVEL 1
Physical
Fangs; Attack: 2; Cost: 300; Defense: 1; Upkeep: 0
Claws; Attack: 3 Cost: 400; Defense: 1; Upkeep: 0
Accelerated Healing; Attack: 2; Cost: 600; Defense: 4; Upkeep: 0
Mental
Presence; Attack: 1; Cost: 200; Defense: 1; Upkeep: 0
Cause Confusion; Attack: 1; Cost: 300; Defense: 2; Upkeep: 0
Supernatural
Shadow Manipulation; Attack: 1; Cost: 400; Defense: 3; Upkeep: 0
Sense Evil; Attack: 3; Cost: 400; Defense: 1; Upkeep: 0
Rat Form; Attack: 2; Cost: 400; Defense: 2; Upkeep: 0
Cloak of Shadows; Attack: 2; Cost: 400; Defense: 2; Upkeep: 0

LEVEL 5
Mental
Charisma; Attack : 3 Cost : 1850; Defense : 3 Upkeep : 0

LEVEL 10
Physical
Ear of the Bat; Attack: 4; Cost: 4000; Defense: 4; Upkeep: 80
Cat-Like Reflexes; Attack: 4; Cost: 5000; Defense: 6; Upkeep: 115
Supernatural
Summon Wolf Pack; Attack: 4; Cost: 4500; Defense: 5; Upkeep: 90
Premonition; Attack: 4; Cost: 5000; Defense: 6; Upkeep: 100
Drain Lifeforce; Attack: 6; Cost: 5000; Defense: 4; Upkeep: 100
Earth Meld; Attack: 5; Cost: 5000; Defense: 5; Upkeep: 100

LEVEL 15
Mental
Temptation; Attack : 4; Cost : 8750; Defense : 5; Upkeep : 280

LEVEL 20
Physical
Eye of the Eagle; Attack : 7; Cost : 11000; Defense : 4; Upkeep : 315

LEVEL 25
Supernatural
Rat Swarm; Attack : 9; Cost : 17000; Defense : 8; Upkeep : 510
Bone Manipulation; Attack : 7; Cost : 16000; Defense : 9; Upkeep : 480
Summon Wraiths; Attack : 9; Cost : 16000; Defense : 7; Upkeep : 480
Invisibility; Attack : 8 Cost : 16000; Defense : 8 Upkeep : 480
Mental
Hypnotic Amnesia: Attack : 3 Cost : 12000; Defense : 7 Upkeep : 275

LEVEL 30
Mental
Telepathy; Attack : 5 Cost : 18250; Defense : 3 Upkeep : 675

LEVEL 35
Physical 
Fortitude; Attack : 8 Cost : 34000; Defense : 9 Upkeep : 850

LEVEL 45
Supernatural
Create Illusion; Attack : 11 Cost : 40000; Defense : 9 Upkeep : 1000
Sense Vitality: Attack : 10 Cost : 38000; Defense : 9 Upkeep : 950
Rock Form: Attack : 10 Cost : 36000; Defense : 8 Upkeep : 900
Bat Form: Attack : 10 Cost : 40000; Defense : 10 Upkeep : 1000
Mental
Iron Will; Attack : 8 Cost : 82500; Defense : 9 Upkeep : 1000
Corrupt Mind; Attack: 12 Cost : 95250; Defense : 7 Upkeep : 1100
Physical
Silent Movement; Attack : 9 Cost : 90000; Defense : 10 Upkeep : 1050
Impervious: Attack : 12 Cost : 145250; Defense : 14 Upkeep : 1325

LEVEL 55
Mental
Cause Dementia: Attack : 10 Cost : 120000; Defense : 14 Upkeep : 1350
Supernatural
Project Agony: Attack : 14 Cost : 125000; Defense : 11 Upkeep : 1500
Astral Travel: Attack : 14 Cost : 135000; Defense : 13 Upkeep : 1620
Time Manipulation: Attack : 13 Cost : 130000; Defense : 13 Upkeep : 1560
Feeding Frenzy: Attack : 15 Cost : 135000; Defense : 12 Upkeep : 1620

LEVEL 60
Physical
Lightning Speed: Attack : 15 Cost : 260350; Defense : 9 Upkeep : 1645

LEVEL 65
Mental
Precognition; Attack : 16 Cost : 300000; Defense : 18 Upkeep : 2650
Supernatural
Insect Swarm: Attack : 17 Cost : 335000; Defense:16 Upkeep : 2375
Blood Sweat: Attack : 18 Cost : 345000; Defense : 17 Upkeep : 2545
Summon Demon: Attack : 18 Cost : 360000; Defense : 17 Upkeep : 2500
Control Storm: Attack : 17 Cost : 330000; Defense : 16 Upkeep : 2390

LEVEL 70
Physical
Strength of 10; Attack : 16 Cost : 375000; Defense : 17 Upkeep : 1750

LEVEL 90
Physical
Decapitate; Attack: 18; Cost: 377000; Defense: 19; Upkeep: 1900
Mental
Reflect Unlife; Attack: 19; Cost: 302000; Defense: 19; Upkeep: 2550
Supernatural
Vampiric Transformation; Attack: 19; Cost: 332000; Defense: 18; Upkeep: 2470

LEVEL 125
Physical
Portray Insanity; Attack: 18 Cost: 575000; Defense: 21 Upkeep: 2000
    

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